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Arma 3 play animation
Arma 3 play animation







detection is based on distance, line of sight and field of view. The raptor AI routine consists of a basic detection system, an attack routine and an idle mode. every attack, jump and sprint will cost stamina. The current attack (left), the amount of health the raptor has (right) and the amount of fatigue the raptor is currently suffering from.įatigue, as for humans, has to be managed for the raptor too. When the raptors are controlled by a player they have a simple HUD that shows the most important info. To do that use the same key as screaming while standing over a dead body. Perfect to scare other players in multiplayer.Īlso the Ai will scream when detecting enemysĪnd when placed in group, the raptor will call his teammates for supporting.Īs a raptor you can feed on your prey to gain back health. This feature comes with three randomly picked animation + sounds. The player raptor has the ability to scream when pressing the "G" button. the jump will take into account how fast you are moving when it's triggered and the direction you are looking at (both horizontal and vertical).

arma 3 play animation

In addition to that the raptors are able to jump.

arma 3 play animation

The standard claw/bite attack: this will do a certain amount of damage on each strike.Īnd the jump attack: this will, if aimed successfully, make the raptor pin down its victim and maul him to death unless the raptor gets killed in the process. There is a male and a female version of the raptor and several texture variants for each of them. it can be controlled by both the player and a custom made AI routine. This addon adds a fully functional velociraptor to arma 3.









Arma 3 play animation